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Showing posts from September, 2011

The Game of Publishing

One day I'd like to design a board game that allows you to experience the ups and downs of a writer's life. It'd be super complicated and not straight up boring like Monopoly -- although I do love me some Monopoly. I'd pattern it after Settlers and the other German games , with their more advanced and involved mechanics. It not only has to be engaging but also informative and educational. Creating such a game would be quite the challenge but if done right, it would be amazingly fun! Luckily I know how to make it just right. There would be a general path you'd have to advance on of course, but it would also have some branching options where you can flex your powers of free will. Plus every player would have to accumulate cash and reputation points in order to buy things like equipment and good karma. Event cards would also dictate much of the action, similar to Community Chest and Chance. SAMPLE CARDS: Create a writing schedule and swear to stick to it: Spi